What is in this [NEW MAP] DON'T LET HIM IN database?
5 entriesCharactersThe Locust, Boiled One, Boy and the Bath, Guilt, and the Skinwalker. These are monsters, not the five player classes.12 entriesEquipmentWhat you carry, what the house powers, the revive pickup, and the Robux passes checked on 11 October 2026.2 entriesMap & RoutesThe default house and Snowbound Lodge. The Halloween map card does not yet name a third building.1 entriesMachinesThe outside breaker that brings house lights and floodlights back.34 entriesBadgesAll 34 enabled badges on universe 10759518799, read on 11 October 2026. The win-rate field uses 1 as 100 percent.1 entriesTokensGems are the only named earnable currency. The earn rate and the shop prices are not published.
Characters
CharactersThe LocustA lobby monster with an on-screen tip that it does not breach lit areas. The verified lights are house power and floodlights.CharactersBoiled OneA named opponent in the same keep-it-out mode, with a trance a friend can wake. The wake input is not published.CharactersBoy and the BathNamed on the official page. No recording confirms a unique look or a unique counter.CharactersGuiltA full-night opponent added by the Wound Up badge. No unique counter is published.CharactersSkinwalkerA monster that can put a copy at the door. Do not open the door for that copy. The tell is not published.
Equipment
EquipmentFlashlightThe light you carry. It stays dark until a battery is equipped, and the creature can see the beam.EquipmentBatteryA loose pickup you equip to power the flashlight. It does not go into the breaker or the floodlights.EquipmentFloodlightsFixed lights on the house. They are the last step of the scare-off, and they die with the breaker.EquipmentFusesFinite switches at the outside box. Each power restore spends them.EquipmentRevive TotemA world pickup a living player carries. Ghosts cannot use it, and it will not self-revive a solo player.EquipmentPaper BallA household object players grab and throw. No effect on the creature is shown.EquipmentBattery Every RunA 25 Robux pass that says you spawn with a +10% battery.EquipmentAdvanced FlashlightA 49 Robux pass: longer battery, wider beam, brighter. Still a flashlight the creature can see.
Map & Routes
Machines
Badges
BadgesSurvived EasySurvive until 6 AM on Easy difficulty.BadgesSurvived NormalSurvive until 6 AM on Normal difficulty.BadgesSurvived HardSurvive until 6 AM on Hard difficulty.BadgesSurvived NightmareSurvive a full night on Nightmare.BadgesConquer Your FearsCollect all four difficulty-clear badges.BadgesMade It to MorningSurvive until 6 AM for the first time.BadgesNot TonightPersonally repel the Locust from an entrance for the first time.BadgesNobody Left BehindUse a totem to successfully revive a teammate.
![[NEW MAP] DON'T LET HIM IN database](/media/optimized/7c128d5906c58d40ec504844-767.webp)